With the help of this tutorial, you’ll learn how to construct a 3D form for a certain clothing pattern in the appropriate shape and size.
I’ll demonstrate a simple 3D modeling approach for fashion design if you already know pattern building and want to brush up on your 3D modeling skills.
As part of the first process, you’ll create your dress’s fabric designs. In this example, it’s the skirt and the bodice’s right and left sides. Following the stitching of the garment, glue some translucent paper to the area that will be replaced by your 3D printing.
Trace the lines onto the paper using a sharpie and then cut off the excess paper.
In certain cases, you may be able to bypass this step and create your 3D piece’s pattern directly on the mannequin without having to test it.
After scanning the pattern, save the picture file to your computer as an image file. Using Illustrator’s line and arc segment tool, trace the lines on the image. The right line was mirrored to give the curves a more distinct appearance.
The ruler tool may be used to check whether your digital design is the correct size. The SVG file should be saved when the size has been adjusted to your liking.
After making a digital duplicate of the pattern, we’ll load it into our 3D fashion modeling program.
Select INSERT > INSERT SVG from the menu bar and a new window with the title ‘OPEN SVG’ will appear. To begin, choose a plane in your 3D workspace as your primary work surface.
Go return to the “OPEN SVG” box and choose your file by clicking on the tiny gray folder. The 3D modeling program has now imported your digital pattern. Click on’stop sketch’ after you’ve found exactly where you want to place the pattern on the work plane.
With our faces extruded, it’s easy to draw around the pattern and create parts that are proportionately correct. For starters, go to the top right corner of the screen and click on the name of your account. Right-click on design and choose Allow 3D drawing of lines and splines, then click OK. By pressing the OK button, you may save the settings.
Start by launching Sketch and then selecting your desired body from the Spline drop-down menu.
Design your extruded pattern’s curves and the areas surrounding them. You can easily change the curves afterwards. Click stop sketch after you’re done drawing. Using the 3D drawing, we’ll create a solid shape of your design in the next phase.
Create a sketch and then use the lines to create an item. Click on Create Form in the top menu once you’ve selected your drawing. Then, pick pipe from the CREATE pull-down option.
A variety of look options are available by modifying the PIPE window’s settings. A circular pipe instead of a box, or various sorts of ends, for example. By clicking OK, you’re committing your changes to memory.
When you’re done designing, click MODEL in the left corner and then choose RENDER from the drop-down menu. These renders offer you a good idea of how your design will appear when it is printed. For best results, match the look and physical substance of your future print in SETUP.
Using the options CREATE > Extrude > Operation > Cut, I drew a half-loop just where the print would contact the cloth and drew the half-loop. To sew it onto the cloth, the pattern now has a hole. Finally, use MODIFY > Combine to combine all the bodies of a print. Then click on File > 3D Print and save the file to import it into your slicing program.
It’s time to sew everything together and attach it to your design.